01
Catalogue entry
Pl. 0101
The work
About Ashfall Drift
Ashfall Drift is a short-session rally game built for one thumb. You hold to drift, release to grip, and the whole car model comes down to how long you are willing to stay sideways before the ash berm gives out.
Each province is generated from a fixed set of hand-authored road segments, so a run is always readable but never identical. Ash depth, crosswind and visibility are simulated per run and shown on the pre-race card, which means players can choose a difficult run deliberately instead of being surprised by it.
The progression loop is deliberately flat: cars are unlocked by finishing provinces, not by grinding currency, and every car is tuneable from the first minute you own it.
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Film
Trailer
The trailer is on its way. This frame is replaced as soon as the cut is published.

GAME TRAILER — ASHFALL DRIFT
1920×1080 · 1:38 · MP4 / WebM
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Gameplay
How it plays
01
One-thumb control model
Hold to drift, release to grip. No virtual stick, no accelerator button, no tutorial gate.
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Segment-generated provinces
Roads are assembled from hand-authored segments, so runs stay readable while never repeating exactly.
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Declared run conditions
Ash depth, crosswind and visibility are shown before you commit, not discovered mid-corner.
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Offline first
The full single-player campaign runs with no connection. Leaderboards sync when you are back online.
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Plates
Screen captures
Landscape and portrait captures are set at different measures, because they are genuinely different deliverables. Select a plate to enlarge it.
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Artwork
Key art and characters
Pl. A
Pl. B
Pl. C06
Reception
Awards and reviews
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[OUTLET NAME] — [SCORE][PULL QUOTE FROM PUBLISHED REVIEW — DO NOT PUBLISH UNTIL SOURCED]
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Help and data
Support, privacy and your account
These are the routes handed to the two stores for this work. Each resolves to a page written for this title rather than a generic help desk.
Support
Technical problems, purchases, lost progress and bug reports, filtered to Ashfall Drift.
Open support/support?game=ashfall-drift
Privacy
What this work collects and why. It reports analytics events.
Privacy details/legal/privacy#game-ashfall-drift
Account deletion
This work creates an account, so deletion is available in-game and from this site — the route supplied to Google Play.
Deletion requestAshfall Drift updates
- 01Release — 14 Aug 2026Ashfall Drift season two: two provinces and a rebuilt ghost systemSeason two adds the Sable Reach and Cinder Flats provinces, and replaces ghost replays with a system that records the run conditions alongside the line.
- 02Development — 08 Apr 2026Devlog: simulating ash depth without simulating ashHow Ashfall Drift fakes a deformable surface on a five-year-old phone, and where the illusion breaks.
- 03Studio — 12 Mar 2026We rebuilt player support around one queueFour games, four inboxes and a 40-hour first-response time. Here is what we changed and what the numbers look like now.



